Definitely in the early stages, that's for sure. It has a simple concept, but needs polish extremely badly. I mean, it's okay, but a lot of it is just unfinished- nothing a few afternoons of polishing can't fix. Good luck on future games, though!
Could you explain what needs polishing in further detail please?
The colors are extremely tiny, which caused me to spend about 5 minutes judging whether or not the game didn't work or if I just couldn't click the hitboxes. The colors need to be enlarged- maybe make them bigger and put them to the sides?
Very nice game! I like the graphics and the fighting mechanics obviously had a lot of thought and work into them. The music and art style is sort of calming, but the fighting is nerve racking (for me at least) trying to counter the other person's moves. Good job on this!
Pretty standard. The graphics need a bit more polish (they look like stand-ins before you put in the time to make good graphics) and the jumping control needs some work. It was hard for me to jump to the higher stone in the first scene, since the jump doesn't go very far horizontally. Even though it is okay as it is, this could be a lot better, and I'm hoping in the future you put the time it needs to evolve it in to a more rounded game. Good luck, and good job on making this!
Well that was certainly something. I can't really critique this since I wouldn't classify it as a "game", more of a presentation, since it's to make fun of all the dress up games on dA. I guess maybe make your point a bit more clear/make it a bit longer (drag it out more)?
Okay game. The speed became a bother after a while, since there's no way to go faster than the set limit, which is a bit slow considering how long and repetitive the levels get. It started to run very laggy on my computer towards the 4th level, which does happen sometimes, but not to this degree.
I played it to the 4th level, or the second level repeated. I figure by reading the Author Comments that you have to earn a certain amount of coins before you can proceed to the interesting stuff- I bet I'm not the only one though that speeds through levels and ignores coins that aren't in my pathway. I thought that the levels repeating where just how the game was made, and that it only contained 2 levels that repeated. I would definitely put an instruction screen that also explains a bit about why Buzz is collecting coins and and how many Buzz needs.
Very slow and confusing start with no form of direction. There are no instructions or clues to tell you where to go or what to do. Add some instruction and then maybe it will be worth the time, but for now I spent most of the game play trying to figure out what I was supposed to do.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.